Dusty Discs: 'Spyro: Year of the Dragon' - Level Selection Magic

Spyro: Year of the Dragon came out in 2000, when virtual worlds simply couldn’t be made large enough to fit an entire game’s worth of content in. Technology dictated that we split the world into different sections, or 'levels', which would be loaded and unloaded when necessary, normally through the use of a menu. A few years before Year of the Dragon was released, developers had begun to realize that simple menu-based level select screens were getting stale.

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'Spyro: Year of the Dragon' and Diegetic Communication

Spyro: Year of the Dragon (2000). The triumphant conclusion of the Spyro franchise’s original trilogy, and objectively the best game from anybody's childhood. If you disagree, you can write to me at zac@gamewithyourbrain.com and we can discuss why you're wrong.

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It wouldn't matter if Playerunknown’s Battlegrounds was delayed for years: most players wouldn’t even notice or, even, care.

The new reality of Steam Early Access is that release dates don't matter, mostly.

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Wolfenstein is the best single player shooter series around right now, and here’s why

Wolfenstein's unique brand of shoot 'em up gameplay will be coming back this October with Wolfenstein II: The New Colossus. But there are some things we never want to change. 

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Dusty Discs: 'Tomba! 2'

Looking for a colourful, exciting, and adorable romp in a world under threat from evil pigs? Then get in your future-man time machine, go back to 1999 and grab a fresh copy of Tomba! 2: The Evil Swine Return, available for $49.99 on Sony’s cutting edge Playstation™!  Or if you have a problem with time travel for ethical reasons (ugh), I guess you could pick up a copy on the Playstation Network.

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